Kasper
Kasper's Skills[edit | edit source]
Boom[edit source]
Button Notation: | Bomb-shaped frame |
BMO Notation: | b |
Boom Attack: Remove one of your Boom Dice from play (neither player will score it). Choose one of your opponent's dice, and reroll it. (Note that the targeted die is never captured, just re-rolled.)
Boom Dice were introduced by the Unexploded Cow set.
Mad Swing[edit source]
Button Notation: | ¿ |
BMO Notation: | & |
At the very start of the game (and again after any round they lose, just as with normal Swing dice) the player sets the initial size of Mad Swing dice (from 2-20 for the Unexploded Cow set), but from then on whenever they are rolled their size is set randomly to any even-numbered legal size for that Swing type. The initial size of a Mad Swing die may be set to an odd number.
Mad Swing Dice were introduced in the Unexploded Cow set, where they were denoted by a "Q" for the size range as a Q resembles an upside down bomb.)