Mad Robin/Season 20
The buttons for Mad Robin Season 20 were chosen from the new Template:Set set.
- Amethyst: (4) (6) (10) (16) rt(4) rt(6) rt(10) rt(16)
- Connie: (4) (6) (10) (12) z(X)
- Garnet: (4) (8) (12) (20) r(2,2) r(4,4) r(6,6) r(10,10)
- Greg Universe: (6) (8) (16) (20) (X)!
- Lapis Lazuli: (4) (10) (10) (12) rD(4) rD(10) rD(10) rD(12)
- Lion (SU): (4) ^(8) (16) ^(U)
- Pearl (SU): (4) (6) (8) (12) rf(4) rf(6) rf(8) rf(12)
- Steven Universe: (6) (6) M(10) (16) (X)!
For discussions of this season, see the Mad Robin Season 20 thread in the Tournaments forum.
(Note that this page was produced by a Python script that automatically generates the content from a YAML config file, with game data based on queries to the actual site. The wiki will let you edit this page by hand, but those edits will be overwritten the next time the script publishes updates. Contact the commissioner if you'd like to suggest changes -- feedback is always welcome!)
Division A[edit | edit source]
Preference lists[edit | edit source]
Buttons are assigned by a least-squares method, such that the sum of the squares of the preference rankings of the buttons is minimized (1 point for first choice, 4 points for second, etc).
Four unique first picks, but only five in the collective top two, and the fifth is someone who has a unique first choice, so two people are getting their third choice. (There were two equivalent allocations, so I rolled a die to pick one.)
22 total points.
Matches[edit | edit source]
Each game is listed twice, once in each player's row; the scores in the row for the player, and the background color (green for a win, red for a loss), are from that player's perspective.
jimmosk (Pearl (SU)) |
wembley_fraggle (Garnet) |
jl8e (Connie) |
devious (Lapis Lazuli) |
tavella (Steven Universe) |
dudleypippin (Lion (SU)) | |
---|---|---|---|---|---|---|
jimmosk (Pearl (SU)) |
Game #31556 (3/2/0) |
Game #31557 (3/2/0) |
Game #31558 (1/3/0) |
Game #31559 (3/2/0) |
Game #31560 (0/3/0) | |
wembley_fraggle (Garnet) |
Game #31556 (2/3/0) |
Game #31561 (3/2/0) |
Game #31562 (3/1/0) |
Game #31563 (0/3/0) |
Game #31564 (2/3/0) | |
jl8e (Connie) |
Game #31557 (2/3/0) |
Game #31561 (2/3/0) |
Game #31565 (3/0/0) |
Game #31566 (3/1/0) |
Game #31567 (2/3/0) | |
devious (Lapis Lazuli) |
Game #31558 (3/1/0) |
Game #31562 (1/3/0) |
Game #31565 (0/3/0) |
Game #31568 (3/2/0) |
Game #31569 (3/2/1) | |
tavella (Steven Universe) |
Game #31559 (2/3/0) |
Game #31563 (3/0/0) |
Game #31566 (1/3/0) |
Game #31568 (2/3/0) |
Game #31570 (3/2/0) | |
dudleypippin (Lion (SU)) |
Game #31560 (3/0/0) |
Game #31564 (3/2/0) |
Game #31567 (3/2/0) |
Game #31569 (2/3/1) |
Game #31570 (2/3/0) |
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by head-to-head results (among the tied players), or total percentage of rounds won.
Player (Button) |
Games W - L (%) |
Rounds W - L (%) |
---|---|---|
devious (Lapis Lazuli) | 3 - 2 (60%) | 10 - 11 (48%) |
jimmosk (Pearl (SU)) | 3 - 2 (60%) | 10 - 12 (45%) |
dudleypippin (Lion (SU)) | 3 - 2 (60%) | 13 - 10 (57%) |
jl8e (Connie) | 2 - 3 (40%) | 12 - 10 (55%) |
tavella (Steven Universe) | 2 - 3 (40%) | 11 - 11 (50%) |
wembley_fraggle (Garnet) | 2 - 3 (40%) | 10 - 12 (45%) |
jl8e, tavella, and wembley_fraggle are relegated to Division B, and tavella and wembley_fraggle dropped out after the end of the season.
Division B[edit | edit source]
Preference lists[edit | edit source]
Buttons are assigned by a least-squares method, such that the sum of the squares of the preference rankings of the buttons is minimized (1 point for first choice, 4 points for second, etc).
Five unique first choices! Only five in the collective top two as well, though, so someone's getting their third, but everyone else gets a first at least.
14 total points.
Matches[edit | edit source]
Each game is listed twice, once in each player's row; the scores in the row for the player, and the background color (green for a win, red for a loss), are from that player's perspective.
Matt (Lion (SU)) |
glassonion (Pearl (SU)) |
irilyth (Steven Universe) |
mcculloch (Connie) |
Stoooooooo (Garnet) |
ElihuRoot (Lapis Lazuli) | |
---|---|---|---|---|---|---|
Matt (Lion (SU)) |
Game #31571 (2/3/0) |
Game #31572 (1/3/0) |
Game #31573 (3/1/0) |
Game #31574 (1/3/0) |
Game #31575 (2/3/0) | |
glassonion (Pearl (SU)) |
Game #31571 (3/2/0) |
Game #31576 (0/3/0) |
Game #31577 (0/3/0) |
Game #31578 (3/2/0) |
Game #31579 (2/3/0) | |
irilyth (Steven Universe) |
Game #31572 (3/1/0) |
Game #31576 (3/0/0) |
Game #31580 (3/2/0) |
Game #31581 (3/2/0) |
Game #31582 (2/3/0) | |
mcculloch (Connie) |
Game #31573 (1/3/0) |
Game #31577 (3/0/0) |
Game #31580 (2/3/0) |
Game #31583 (3/2/0) |
Game #31584 (3/1/0) | |
Stoooooooo (Garnet) |
Game #31574 (3/1/0) |
Game #31578 (2/3/0) |
Game #31581 (2/3/0) |
Game #31583 (2/3/0) |
Game #31585 (2/3/0) | |
ElihuRoot (Lapis Lazuli) |
Game #31575 (3/2/0) |
Game #31579 (3/2/0) |
Game #31582 (3/2/0) |
Game #31584 (1/3/0) |
Game #31585 (3/2/0) |
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by head-to-head results (among the tied players), or total percentage of rounds won.
Player (Button) |
Games W - L (%) |
Rounds W - L (%) |
---|---|---|
ElihuRoot (Lapis Lazuli) | 4 - 1 (80%) | 13 - 11 (54%) |
irilyth (Steven Universe) | 4 - 1 (80%) | 14 - 8 (64%) |
mcculloch (Connie) | 3 - 2 (60%) | 12 - 9 (57%) |
glassonion (Pearl (SU)) | 2 - 3 (40%) | 8 - 13 (38%) |
Stoooooooo (Garnet) | 1 - 4 (20%) | 11 - 13 (46%) |
Matt (Lion (SU)) | 1 - 4 (20%) | 9 - 13 (41%) |
ElihuRoot, irilyth, and mcculloch are promoted to Division A; Stoooooooo and Matt are relegated to Division C.
Division C[edit | edit source]
Preference lists[edit | edit source]
Buttons are assigned by a least-squares method, such that the sum of the squares of the preference rankings of the buttons is minimized (1 point for first choice, 4 points for second, etc).
Four unique first choices, and six in the collective top two, so that's four firsts and two seconds.
12 total points.
Matches[edit | edit source]
Each game is listed twice, once in each player's row; the scores in the row for the player, and the background color (green for a win, red for a loss), are from that player's perspective.
kaufman (Amethyst) |
Hubbub (Lapis Lazuli) |
blackshadowshade (Garnet) |
Squiddhartha (Lion (SU)) |
Limax (Pearl (SU)) |
gauen (Connie) | |
---|---|---|---|---|---|---|
kaufman (Amethyst) |
Game #31586 (3/1/0) |
Game #31587 (3/2/0) |
Game #31588 (2/3/0) |
Game #31589 (2/3/0) |
Game #31590 (3/2/0) | |
Hubbub (Lapis Lazuli) |
Game #31586 (1/3/0) |
Game #31591 (3/2/0) |
Game #31592 (2/3/0) |
Game #31593 (1/3/0) |
Game #31594 (2/3/0) | |
blackshadowshade (Garnet) |
Game #31587 (2/3/0) |
Game #31591 (2/3/0) |
Game #31595 (3/2/0) |
Game #31596 (1/3/0) |
Game #31597 (3/1/0) | |
Squiddhartha (Lion (SU)) |
Game #31588 (3/2/0) |
Game #31592 (3/2/0) |
Game #31595 (2/3/0) |
Game #31598 (3/2/0) |
Game #31599 (3/2/0) | |
Limax (Pearl (SU)) |
Game #31589 (3/2/0) |
Game #31593 (3/1/0) |
Game #31596 (3/1/0) |
Game #31598 (2/3/0) |
Game #31600 (3/2/0) | |
gauen (Connie) |
Game #31590 (2/3/0) |
Game #31594 (3/2/0) |
Game #31597 (1/3/0) |
Game #31599 (2/3/0) |
Game #31600 (2/3/0) |
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by head-to-head results (among the tied players), or total percentage of rounds won.
Player (Button) |
Games W - L (%) |
Rounds W - L (%) |
---|---|---|
Squiddhartha (Lion (SU)) | 4 - 1 (80%) | 14 - 11 (56%) |
Limax (Pearl (SU)) | 4 - 1 (80%) | 14 - 9 (61%) |
kaufman (Amethyst) | 3 - 2 (60%) | 13 - 11 (54%) |
blackshadowshade (Garnet) | 2 - 3 (40%) | 11 - 12 (48%) |
gauen (Connie) | 1 - 4 (20%) | 10 - 14 (42%) |
Hubbub (Lapis Lazuli) | 1 - 4 (20%) | 9 - 14 (39%) |
Squiddhartha and Limax are promoted to Division B, and kaufman and blackshadowhade as well when tavella and wembley_fraggle dropped out after the end of the season; gauen and Hubbub are relegated to Division D.
Division D[edit | edit source]
Preference lists[edit | edit source]
Buttons are assigned by a least-squares method, such that the sum of the squares of the preference rankings of the buttons is minimized (1 point for first choice, 4 points for second, etc).
Four unique first choices, and six in the collective top two, so everyone gets their first or second choice.
12 total points.
Matches[edit | edit source]
Each game is listed twice, once in each player's row; the scores in the row for the player, and the background color (green for a win, red for a loss), are from that player's perspective.
Bosco312 (Lapis Lazuli) |
nkmcalli (Lion (SU)) |
alwayslurking (Steven Universe) |
Kaori (Pearl (SU)) |
PoshFrosh (Connie) |
nycavri (Greg Universe) | |
---|---|---|---|---|---|---|
Bosco312 (Lapis Lazuli) |
Game #31601 (0/3/0) |
Game #31602 (1/3/0) |
Game #31603 (2/3/0) |
Game #31604 (3/2/0) |
Game #31605 (3/1/0) | |
nkmcalli (Lion (SU)) |
Game #31601 (3/0/0) |
Game #31606 (1/3/0) |
Game #31607 (2/3/0) |
Game #31608 (3/1/0) |
Game #31609 (2/3/0) | |
alwayslurking (Steven Universe) |
Game #31602 (3/1/0) |
Game #31606 (3/1/0) |
Game #31610 (2/3/0) |
Game #31611 (3/0/0) |
Game #31612 (1/3/0) | |
Kaori (Pearl (SU)) |
Game #31603 (3/2/0) |
Game #31607 (3/2/0) |
Game #31610 (3/2/0) |
Game #31613 (3/2/0) |
Game #31614 (2/3/0) | |
PoshFrosh (Connie) |
Game #31604 (2/3/0) |
Game #31608 (1/3/0) |
Game #31611 (0/3/0) |
Game #31613 (2/3/0) |
Game #31615 (3/2/0) | |
nycavri (Greg Universe) |
Game #31605 (1/3/0) |
Game #31609 (3/2/0) |
Game #31612 (3/1/0) |
Game #31614 (3/2/0) |
Game #31615 (2/3/0) |
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by head-to-head results (among the tied players), or total percentage of rounds won.
Player (Button) |
Games W - L (%) |
Rounds W - L (%) |
---|---|---|
Kaori (Pearl (SU)) | 4 - 1 (80%) | 14 - 11 (56%) |
nycavri (Greg Universe) | 3 - 2 (60%) | 12 - 11 (52%) |
alwayslurking (Steven Universe) | 3 - 2 (60%) | 12 - 8 (60%) |
nkmcalli (Lion (SU)) | 2 - 3 (40%) | 11 - 10 (52%) |
Bosco312 (Lapis Lazuli) | 2 - 3 (40%) | 9 - 12 (43%) |
PoshFrosh (Connie) | 1 - 4 (20%) | 8 - 14 (36%) |
Kaori and nycavri are promoted to Division C, and alwayslurking and nkmcalli as well when tavella and wembley_fraggle dropped out after the end of the season; PoshFrosh is relegated to Division E.
Division E[edit | edit source]
Preference lists[edit | edit source]
Buttons are assigned by a least-squares method, such that the sum of the squares of the preference rankings of the buttons is minimized (1 point for first choice, 4 points for second, etc).
Everybody loves Steven and Lion! Only three unique first choices, but six in the collective top two; but two of those six were the two players who put Lion first, which means someone's getting their third choice... And the only way to give three people their first choice was to give someone their *fourth* choice, so two firsts, three seconds, and a third, is the best we can do. (There were six equivalent allocations, so I rolled a die to pick one.)
23 total points.
Matches[edit | edit source]
Each game is listed twice, once in each player's row; the scores in the row for the player, and the background color (green for a win, red for a loss), are from that player's perspective.
AnnoDomini (Greg Universe) |
blinkingline (Lapis Lazuli) |
raymund (Lion (SU)) |
itachi (Pearl (SU)) |
Daefaroth (Connie) |
Jota (Steven Universe) | |
---|---|---|---|---|---|---|
AnnoDomini (Greg Universe) |
Game #31616 (3/1/0) |
Game #31617 (3/1/0) |
Game #31618 (2/3/2) |
Game #31619 (0/3/0) |
Game #31620 (0/3/0) | |
blinkingline (Lapis Lazuli) |
Game #31616 (1/3/0) |
Game #31621 (3/1/0) |
Game #31622 (1/3/0) |
Game #31623 (3/2/0) |
Game #31624 (1/3/0) | |
raymund (Lion (SU)) |
Game #31617 (1/3/0) |
Game #31621 (1/3/0) |
Game #31625 (2/3/0) |
Game #31626 (3/2/0) |
Game #31627 (3/0/0) | |
itachi (Pearl (SU)) |
Game #31618 (3/2/2) |
Game #31622 (3/1/0) |
Game #31625 (3/2/0) |
Game #31628 (2/3/0) |
Game #31629 (2/3/0) | |
Daefaroth (Connie) |
Game #31619 (3/0/0) |
Game #31623 (2/3/0) |
Game #31626 (2/3/0) |
Game #31628 (3/2/0) |
Game #31630 (1/3/0) | |
Jota (Steven Universe) |
Game #31620 (3/0/0) |
Game #31624 (3/1/0) |
Game #31627 (0/3/0) |
Game #31629 (3/2/0) |
Game #31630 (3/1/0) |
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by head-to-head results (among the tied players), or total percentage of rounds won.
Player (Button) |
Games W - L (%) |
Rounds W - L (%) |
---|---|---|
Jota (Steven Universe) | 4 - 1 (80%) | 12 - 7 (63%) |
itachi (Pearl (SU)) | 3 - 2 (60%) | 13 - 11 (54%) |
AnnoDomini (Greg Universe) | 2 - 3 (40%) | 8 - 11 (42%) |
blinkingline (Lapis Lazuli) | 2 - 3 (40%) | 9 - 12 (43%) |
raymund (Lion (SU)) | 2 - 3 (40%) | 10 - 11 (48%) |
Daefaroth (Connie) | 2 - 3 (40%) | 11 - 11 (50%) |
Jota is promoted to Division D, and AnnoDomini, blinkingline, raymund, and Daefaroth are all slated to be relegated to Division F... But itachi, wembley_fraggle, and tavella dropped out after the end of the season, leaving two additional spots open in D, so AnnoDomini and blinkingline are promoted into those... And raymund and Daefaroth then remain in E as well, because there are only three players moving up from F.
Division F[edit | edit source]
Preference lists[edit | edit source]
Buttons are assigned by a least-squares method, such that the sum of the squares of the preference rankings of the buttons is minimized (1 point for first choice, 4 points for second, etc).
Player | first | second | third | fourth | fifth | sixth | seventh | eighth |
---|---|---|---|---|---|---|---|---|
Cycozar | Lion (SU) | Connie | Lapis Lazuli | Steven Universe | Greg Universe | Amethyst | Garnet | Pearl (SU) |
Scipio | Lion (SU) | Steven Universe | Amethyst | Greg Universe | Connie | Pearl (SU) | Lapis Lazuli | Garnet |
shavenjesus | Greg Universe | Pearl (SU) | Amethyst | Garnet | Lion (SU) | Connie | Steven Universe | Lapis Lazuli |
Blargh | Steven Universe | Lion (SU) | Amethyst | Pearl (SU) | Connie | Greg Universe | Garnet | Lapis Lazuli |
Only four players, but one duplicate first choice, so someone's getting their second; and it's the someone whose second isn't someone else's first.
7 total points.
Matches[edit | edit source]
Each game is listed twice, once in each player's row; the scores in the row for the player, and the background color (green for a win, red for a loss), are from that player's perspective.
Cycozar (Connie) |
Scipio (Lion (SU)) |
shavenjesus (Greg Universe) |
Blargh (Steven Universe) | |
---|---|---|---|---|
Cycozar (Connie) |
Game #31631 (2/3/0) |
Game #31632 (0/3/0) |
Game #31633 (2/3/0) | |
Scipio (Lion (SU)) |
Game #31631 (3/2/0) |
Game #31634 (3/2/0) |
Game #31635 (1/3/0) | |
shavenjesus (Greg Universe) |
Game #31632 (3/0/0) |
Game #31634 (2/3/0) |
Game #31636 (3/2/0) | |
Blargh (Steven Universe) |
Game #31633 (3/2/0) |
Game #31635 (3/1/0) |
Game #31636 (2/3/0) |
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by head-to-head results (among the tied players), or total percentage of rounds won.
Player (Button) |
Games W - L (%) |
Rounds W - L (%) |
---|---|---|
shavenjesus (Greg Universe) | 2 - 1 (67%) | 8 - 5 (62%) |
Blargh (Steven Universe) | 2 - 1 (67%) | 8 - 6 (57%) |
Scipio (Lion (SU)) | 2 - 1 (67%) | 7 - 7 (50%) |
Cycozar (Connie) | 0 - 3 (0%) | 4 - 9 (31%) |
shavenjesus, Blargh, Scipio, and Cycozar are promoted to Division E, and Cycozar dropped out after the end of the season.
Overall[edit | edit source]
Head to head[edit | edit source]
Each game is listed twice, once in each button's row; the scores in the row for the button, and the background color (green for a winning record, red for losing, yellow for even), are from that button's perspective.
Standings[edit | edit source]
The standings are determined by percentage of games won, with ties broken by total percentage of rounds won.
The "pop" column is an approximation of each button's popularity: The score is the sum of of the squares of the inverse of the positions times the number of people who put them in that position, so 64 points for each person who put them first, 49 points for each second, 36 points for each third, and so on, and higher numbers mean more popular. The numbered columns are how many people put them in those positions.
Button | Games W - L (%) |
Rounds W - L (%) |
pop | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|---|---|---|
Pearl (SU) | 54 - 29 (65%) | 201 - 178 (53%) | 1011 | 5 | 8 | 4 | 2 | 2 | 6 | 4 | 3 |
Steven Universe | 50 - 33 (60%) | 198 - 146 (58%) | 996 | 8 | 3 | 3 | 6 | 2 | 1 | 9 | 2 |
Greg Universe | 42 - 40 (51%) | 186 - 170 (52%) | 522 | 2 | 0 | 4 | 3 | 8 | 3 | 2 | 12 |
Lion (SU) | 42 - 41 (51%) | 174 - 174 (50%) | 1389 | 11 | 8 | 4 | 2 | 4 | 3 | 2 | 0 |
Lapis Lazuli | 39 - 44 (47%) | 165 - 199 (45%) | 864 | 4 | 5 | 4 | 5 | 1 | 6 | 5 | 4 |
Garnet | 33 - 42 (44%) | 165 - 173 (49%) | 629 | 2 | 1 | 3 | 7 | 8 | 2 | 4 | 7 |
Amethyst | 35 - 47 (43%) | 162 - 197 (45%) | 522 | 0 | 1 | 4 | 7 | 3 | 9 | 5 | 5 |
Connie | 32 - 51 (39%) | 170 - 184 (48%) | 1003 | 2 | 8 | 8 | 2 | 6 | 4 | 3 | 1 |