Orry

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    Orry's Special Rules[edit | edit source]

    When you are taking an extra turn, your dice lose the Boom skill. When you use a Boom Attack, take an extra turn.

    Orry's Skills[edit | edit source]

    Boom[edit source]

    Button Notation: Bomb-shaped frame
    BMO Notation: b

    Boom Attack: Remove one of your Boom Dice from play (neither player will score it). Choose one of your opponent's dice, and reroll it. (Note that the targeted die is never captured, just re-rolled.)

    Boom Dice were introduced by the Unexploded Cow set.


    P Swing Dice can be any die between 1 and 30. Swing Dice are allowed to be any integral size between their upper and lower limit, including both ends, and including nonstandard die sizes like 17 or 9. Each player chooses his or her Swing Die in secret at the beginning of the match, and thereafter the loser of each round may change their Swing Die between rounds. If a character has any two Swing Dice of the same letter, they must always be the same size.